
Explosion | Documentation - Roblox Creator Hub
An Explosion applies force to BaseParts within the explosion's BlastRadius. This force breaks JointInstances and WeldConstraints between parts and kills Humanoid characters not …
Explosion | Roblox Wiki | Fandom
Explosion is a particle class, used in creating the visual effect of explosion on Roblox. This can be used as a purely graphical effect, or can be made to damage objects.
Custom Explosion System in Roblox – Radial Damage, Wall …
Discover why the default explosion system falls short and learn how to create a superior, customizable explosion system that will transform your game!
Explosion.ExplosionType | Documentation - Roblox Creator Hub
This code sample includes an example of how the Explosion.ExplosionType property can be used to stop Explosions from damaging terrain. It is recommended to set the ExplosionType to …
RBX.lua.Explosion (Object) - Legacy Roblox Wiki
The Explosion object is an object that causes other things to fly away from it's center, detaching any connections made by surface types. It works like a regular explosion, having a blast …
Create explosions with VFX | Documentation - Roblox Creator Hub
Previously, you worked with particles that played continuously, like smoke from a volcano. Particles can also be used in a single burst, such as explosions. This tutorial will show you …
creator-docs/content/en-us/tutorials/use-case-tutorials/vfx/use ...
Particles can also be used in a single burst, such as explosions. This tutorial will show you how to create a trap that emits a burst of particles and kills a player. The explosion will use a …
How to make custom explosion in your Roblox game [ROBLOX …
How to make custom explosion in your Roblox game [ROBLOX STUDIO] Laksonex 73 subscribers Subscribe
Explosion.Hit | Documentation - Roblox Creator Hub
Note that the effect of an Explosion is not disrupted by obstacles, this means parts shielded behind other parts will still be hit, even if the BasePart they are shielded behind is anchored.
Explosion (Tutorial) - Legacy Roblox Wiki - realjame
It is an enum and allows us to set whether we want our explosion to create only craters, only debris, or both. By debris, here, I mean making parts explode, and by craters, I mean making …